A destination is a computer that accepts incoming network connections. Therefore, destinations play the role of the server in the client-server model of communication. Devices, on the other hand, usually play the role of the client. However, devices can also function as servers in some cases. Devices that accept connections are thus listed both as devices and as destinations.
Destinations are identified by their IP address. There are two special kinds of destinations:
- Destination that falls outside the networks supervised by the Engine.
- A virtual destination that represents a network scanning.